In 1932, a group of California photographers including Ansel Adams, Edward Weston, and Imogen Cunningham formed a collective they called Group f/64. The name referred to the smallest aperture setting on a large-format lens, the one that produced the maximum depth of field. Their manifesto, written by Weston, declared that "the camera itself limits us to a single plane of focus" but that stopping down to f/64 produced an image where "the entire picture field is sharp from front to back." They were reacting against the soft-focus pictorialism that dominated art photography at the time. Where pictorialists used shallow depth of field and darkroom manipulation to make photographs look like paintings, Group f/64 embraced deep focus as photography's native strength. That argument, nearly a century old, is still the central tension in how photographers use depth of field today.
Depth of field is the distance between the nearest and farthest points in a scene that appear acceptably sharp in a photograph. It is not a fixed property of the lens or the camera. It is a product of several variables working together: aperture size, focal length, subject distance, and sensor or film size. A wide aperture (a small f-number like f/1.4) produces a shallow depth of field, where only a thin slice of the scene is sharp and everything in front and behind falls into blur. A narrow aperture (a large f-number like f/16 or f/22) produces a deep depth of field, where objects from a few feet to infinity all appear in focus.
This entry covers how depth of field works, its history in fine art photography, the photographers who defined its expressive use, and how computational photography in 2026 is changing what "focus" even means.
What Is Depth of Field and How Does It Work?
The physics of depth of field come down to the circle of confusion. When a lens focuses light from a point source, the light converges to a point on the sensor or film plane. If the point source is at the exact focus distance, the light converges exactly at the sensor, and the point is rendered as a point. If the point source is in front of or behind the focus distance, the light converges in front of or behind the sensor, and the sensor records a small circle instead of a point. This circle is the circle of confusion. As long as the circle is small enough that the human eye perceives it as a point rather than a disk, the object appears "acceptably sharp." The range of distances where the circle stays below that threshold is the depth of field.
Three variables control the size of the circle of confusion at any given distance. Aperture is the most familiar: a wider aperture lets light through a larger opening, which means the cone of light converging on the sensor is wider, and the circle grows faster as you move away from the focus distance. Focal length matters because longer lenses magnify the circle of confusion, making blur more visible at any given aperture. Subject distance matters because close-up subjects produce a narrower depth of field than distant ones. A 50mm lens at f/8 focused at 10 feet has a depth of field of several feet. The same lens at f/8 focused at 2 inches has a depth of field measured in millimeters.
The acceptable circle of confusion size depends on viewing conditions. A small print viewed at arm's length can tolerate a larger circle of confusion than a billboard viewed up close. This is why depth of field calculators ask for a "circle of confusion diameter" based on sensor size and intended print size. For 35mm film, the standard value is about 0.03mm. For medium format, it is larger. For a phone sensor, it is much smaller.
Origins and History
Depth of field has been a property of photography since the first photograph. Joseph Nicephore Niepce's View from the Window at Le Gras (1826 or 1827) was made with a camera obscura stopped down to a tiny aperture, producing an image where everything from the courtyard to the distant rooftops is equally soft but equally "in focus." Early photographic lenses had small maximum apertures, so depth of field was naturally deep. Shallow depth of field became an aesthetic choice only after lens technology advanced enough to offer wide apertures.
The late 19th century saw the introduction of fast portrait lenses like the Petzval design (1840), which had a maximum aperture of f/3.6, very fast for its time. These lenses produced a shallow depth of field that isolated the subject from the background. Portrait photographers used this to separate sitters from busy studio backdrops, and the look became associated with fine portraiture.
The pictorialist movement of the early 20th century made shallow depth of field a deliberate artistic tool. Photographers like Alfred Stieglitz, Clarence White, and Gertrude Kasebier used soft focus and shallow depth of field to create images that looked less like records and more like impressions. Stieglitz's The Steerage (1907) uses a moderate depth of field that keeps the foreground figures sharp while the background gangway passengers soften into atmosphere. The pictorialists were not trying to maximize sharpness. They were trying to make photographs that felt like art, and in 1907, "art" meant something that looked hand-made, not mechanically reproduced.
Group f/64 was the reaction. Ansel Adams, Edward Weston, Willard Van Dyke, and Imogen Cunningham argued that photography should not imitate painting. It should use its own strengths, and one of those strengths was the ability to render everything in sharp focus. Weston's Pepper No. 30 (1930) is a close-up of a bell pepper photographed at f/240 on an 8x10 view camera. The exposure lasted several hours, but every wrinkle and curve of the pepper is sharp from front to back. Adams's Moonrise, Hernandez, New Mexico (1941) was exposed at f/32 on an 8x10 camera, and the gravestones in the foreground, the town in the middle distance, and the moon and clouds behind are all rendered with equal clarity.
Key Photographers
Ansel Adams (1902-1984)
Adams made deep depth of field his signature. His landscape photographs of the American West, from Monolith, the Face of Half Dome (1927) to Clearing Winter Storm, Yosemite National Park (1944), rely on small apertures and large-format cameras to render every detail from foreground rocks to distant peaks in sharp focus. Adams also co-developed the Zone System with Fred Archer in 1940, a method of exposure and development control that lets photographers previsualize tonal range. The Zone System is related to depth of field because both require the photographer to decide before pressing the shutter what the final image will look like.
Edward Weston (1886-1958)
Weston's still-life photographs, including Pepper No. 30 (1930) and Nautilus Shell (1927), use extreme depth of field on 8x10 view cameras to render every surface detail with equal clarity. His nudes and dune studies from the 1930s use the same approach. Weston stopped down to f/240 for some exposures, requiring exposures of several hours. The result is an image where there is no "out of focus" area. Everything is equally present, equally sharp, equally weighted.
Henri Cartier-Bresson (1908-2004)
Cartier-Bresson used depth of field in the opposite way from Group f/64. He shot with a 50mm Leica lens, often wide open at f/2 or f/2.8, producing a shallow depth of field that isolated his subjects from their surroundings. Behind the Gare Saint-Lazare (1932) shows a man leaping over a puddle, sharp against a blurred background of station architecture. The shallow depth of field focuses attention on the decisive moment and lets the background dissolve into atmosphere. Read more about his approach in our post on Cartier-Bresson and the decisive moment.
Dorothea Lange (1895-1965)
Lange's documentary photographs for the Farm Security Administration during the Great Depression use a controlled depth of field to separate her subjects from their environment. Migrant Mother (1936) was made with a 4x5 Graflex camera. The mother's face is sharp, the children's faces are slightly softer, and the background tent is out of focus. The shallow depth of field forces the viewer to look at the mother's expression. Lange could not stop down to f/64 because she was working handheld in poor light, but the resulting shallow focus serves the image better than deep focus would have.
Hiroshi Sugimoto (b. 1948)
Sugimoto's Theaters series, begun in 1976, uses an extreme approach to depth of field. He sets up a large-format view camera in a movie theater, opens the shutter at the start of the film, and closes it when the credits roll. The exposure lasts the entire running time of the movie. The screen, which should be the brightest thing in the room, becomes a blank white rectangle because the moving images average out over the exposure. The rest of the theater is rendered in sharp focus from the front seats to the back wall, because the camera is stopped down and nothing in the theater moves. The result is an image where depth of field and time exposure combine to produce something the eye can never see.
Computational Depth of Field (2026)
In 2026, depth of field is no longer purely an optical phenomenon. Smartphone cameras, with their tiny sensors and short focal lengths, produce deep depth of field naturally. To achieve the shallow depth of field that photographers associate with portraiture, phones use computational bokeh: the camera estimates a depth map from dual-lens parallax or AI-based depth estimation, then applies a blur to everything outside the focus plane. The result looks like optical shallow depth of field, but it is a software simulation.
The research community has pushed this further. At CVPR 2026, vivo Camera Research presented MagicBokeh, a diffusion-based framework for photorealistic bokeh rendering on mobile devices. The paper, published in the CVPR 2026 proceedings, describes a unified model that handles bokeh rendering and image super-resolution in a single step, solving the problem of applying bokeh to low-resolution zoomed images. At AAAI 2026, researchers introduced BokehFlow, a depth-free framework that synthesizes bokeh from all-in-focus images using flow matching, with text-prompt control over focus regions. Read the paper at AAAI.
Also in 2026, researchers at Meta released SAM 3D, a foundation model that predicts 3D object geometry, texture, and pose from a single image. While SAM 3D is primarily a 3D reconstruction tool, its depth estimation capabilities feed directly into computational depth of field systems. The more accurately a system understands the 3D structure of a scene, the more realistic its simulated bokeh will be. Read more at the CVPR 2026 proceedings.
The NTIRE 2026 workshop hosted the first Controllable Bokeh Rendering Challenge, with 44 registered participants competing on portrait images with complex bokeh. The challenge evaluated both quantitative fidelity and perceptual quality through expert user studies. Read the report at arXiv.
Depth of field is closely related to bokeh, which describes the aesthetic quality of the out-of-focus areas that depth of field creates. It connects to long exposure photography, where small apertures and long shutter times often go together. The Zone System developed by Adams and Archer is a complementary system for controlling tonal range, and photographers who care about depth of field usually care about zone-system exposure control as well. For the broader context of photography as art, read our post on photography as fine art, or explore our entry on film photography.
See Depth of Field in Person
To understand depth of field, compare two photographs side by side. Stand in front of Edward Weston's Pepper No. 30 at the Center for Creative Photography in Tucson, Arizona, where Weston's archive is held. Then look at a Cartier-Bresson print at the Fondation Cartier-Bresson in Paris. One uses maximum depth of field to make every surface equally present. The other uses shallow depth of field to isolate a single moment from its surroundings. Both are valid. Both are photography.
For more on the technical and aesthetic history of photography, read our entries on bokeh and the Zone System, or explore our guide to Ansel Adams and the Zone System.