
Art and Video Games: How Interactive Media Redefined Visual Creativity
How video games redefine visual creativity, blending traditional fine art with interactive digital storytelling and player choice.

The ultimate guide to breaking into the industry. Learn from former Blizzard artist Marc Brunet as he teaches professional concept art, digital painting, and career strategies.
Breaking into the entertainment industry as a concept artist is notoriously difficult. The competition is fierce, the standards are exacting, and the path from hobbyist to professional is poorly documented. Marc Brunet has made it his mission to change that. A former Senior Character Artist at Blizzard Entertainment, where he contributed to franchises including Overwatch and Diablo, Marc left the studio world to build what has become one of the most influential digital art education platforms on the internet.
With nearly 900,000 YouTube subscribers, over 60 million total views, and a catalog of more than 400 videos, Marc's channel bridges the gap between art school theory and industry reality. He does not just teach you how to draw—he teaches you how to build a career.
What gives Marc Brunet's advice particular weight is his professional background. He is not a self-taught YouTuber speculating about what the industry wants. He spent years working at Blizzard Entertainment, one of the most prestigious and competitive game studios in the world, producing character art for games played by millions of people.
This experience informs every aspect of his teaching. When Marc discusses portfolio construction, he speaks from the perspective of someone who has reviewed portfolios as a hiring manager. When he demonstrates a painting workflow, he is showing the actual techniques and shortcuts used in professional production environments where speed and consistency matter as much as artistic quality.
His professional credits also include founding Cubebrush, a marketplace for digital art resources, brushes, tutorials, and 3D assets. This entrepreneurial experience gives him insight into the business side of the art world—freelancing, pricing, marketing, and building a sustainable creative career—that purely academic instructors often lack.
Marc's most significant contribution to art education is his comprehensive "ART School for Digital Artists" program, hosted on Cubebrush. This structured curriculum covers the complete range of skills needed to work as a professional digital artist, from foundational drawing and anatomy through advanced rendering, color theory, composition, and portfolio development.
The YouTube channel functions as both a standalone educational resource and a generous preview of the ART School curriculum. Free videos cover high-level concepts and techniques in enough depth to be genuinely useful, while the paid program provides the systematic progression, assignments, and detailed instruction that a structured learning path requires.
The curriculum is organized around the skills that actually matter in professional production environments. Rather than following the traditional art school sequence of drawing, then painting, then composition as separate disciplines, Marc integrates these skills in the way they are actually used in the industry—simultaneously and in service of specific production goals.
Marc's tutorials on digital painting cover the technical and artistic skills needed to produce professional-quality work in Photoshop, Clip Studio Paint, and other digital tools. Topics include brush selection and customization, layer management, blending techniques, value structure, edge control, and color mixing. His approach emphasizes efficiency—how to achieve professional results in the least amount of time, a skill that is essential in production environments where deadlines are constant.
The channel's anatomy content is specifically tailored for character designers rather than medical illustrators. Marc focuses on the muscle groups and proportional relationships that matter most for creating appealing, believable characters—the deltoids, pectorals, and abdominals that define a heroic silhouette, the facial muscles that communicate expression, the hand anatomy that makes gesture drawings feel alive.
His approach is practical rather than exhaustive. He teaches artists to understand enough anatomy to make informed creative decisions without getting lost in the kind of granular detail that is more relevant to medical illustration than entertainment design.
Marc's color theory tutorials cut through the abstract complexity that makes this subject intimidating for many artists. He teaches practical frameworks for choosing color palettes, understanding warm and cool relationships, using color temperature to create depth, and applying lighting scenarios that are common in game and film production—rim lighting, ambient occlusion, subsurface scattering, and environmental color bounce.
Perspective is often the most dreaded subject for art students, and Marc addresses it with the same practical, production-oriented approach he applies to everything else. His tutorials cover one-point, two-point, and three-point perspective with an emphasis on how these principles are applied in actual concept art production—designing environments, props, and vehicles that exist convincingly in three-dimensional space.
Perhaps the most distinctive and valuable content on Marc's channel is not about drawing technique at all—it is about the business and psychology of being a professional artist. Marc regularly produces videos addressing topics that art schools rarely cover:
Portfolio construction is a recurring theme. Marc explains what art directors actually look for when reviewing portfolios, how to curate your work to demonstrate specific skills, and the common mistakes that cause portfolios to be rejected. His advice is specific and actionable rather than vague and motivational.
The economics of art careers receives honest treatment. Marc discusses the financial realities of freelancing versus studio employment, how to price commission work, the actual salary ranges for different positions in the game industry, and whether expensive art school degrees provide sufficient return on investment compared to self-directed study.
Mental health and sustainability is another important thread. Marc addresses burnout, imposter syndrome, the pressure of social media comparison, and the physical health consequences of spending long hours at a drawing tablet. His willingness to discuss these topics openly—drawing on his own experiences—provides a counterweight to the relentlessly optimistic tone that characterizes much of the art education space.
Marc's teaching style is direct, structured, and efficient. He organizes information clearly, uses visual demonstrations to reinforce verbal explanations, and avoids the kind of rambling, unscripted commentary that pads out many YouTube tutorials. Videos typically run between 15 and 45 minutes, with the length determined by the complexity of the topic rather than algorithmic optimization.
The production quality is professional, with clean screen recordings, clear audio, and thoughtful editing. Marc demonstrates techniques in real-time, showing the actual process of building a painting from initial sketch through final rendering, including the mistakes, corrections, and decision-making that are normally hidden in polished time-lapse videos.
Aspiring concept artists targeting careers in the game, film, or animation industries will find Marc's channel directly aligned with their goals. The combination of technical instruction and career guidance provides a roadmap that is difficult to find elsewhere.
Digital painters working in Photoshop or Clip Studio Paint will benefit from Marc's production-tested techniques for efficient, high-quality digital painting.
Self-taught artists who lack the structure of formal education can use Marc's content as a curriculum framework, following his recommended learning sequence and practicing the skills he identifies as most important for professional development.
Art students currently enrolled in degree programs will find Marc's industry perspective a valuable complement to their academic training, particularly regarding portfolio development and career preparation.
Marc's content is heavily oriented toward the commercial entertainment art aesthetic—the stylized, polished look common in AAA video games and animated films. Artists interested in fine art, abstract work, or non-commercial creative practices will find less directly applicable content here.
The pace of some tutorials assumes familiarity with digital painting tools and basic drawing concepts. Complete beginners may need to build foundational skills elsewhere before fully benefiting from Marc's more advanced instruction.
Marc Brunet offers something rare in the art education space: genuine professional expertise combined with a talent for clear, structured teaching and an honest perspective on the realities of building an art career. His channel is not just a collection of tutorials—it is a mentorship program that covers the technical, professional, and psychological dimensions of becoming a working artist in the entertainment industry.
Subscribers
900,000+
Total Views
60+ million
Video Count
400+
Founded
2013
Rating
Creator
Marc Brunet
Language
English
Update Frequency
Weekly
Video Quality
HD
Video Length
15-45 minutes
Community Size
Large
Engagement Rate
High
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